Tree Bear Interactive

Trevor (TJ) Beckham
Co-founder & CEO
Kyle Gartner
Co-founder & CTO
Dave Coventry
Co-founder & CCO
Jennifer Rodríguez Corpas
Art Director
Johann Carlos Gagui (Jayce)
Narrative Designer
Jason A. Das
UX / UI Designer | Concept Artist
Varsha Vinod
Concept/Character Artist
Trevor (TJ) Beckham
Co-founder & CEO
Trevor has over 6 years experience working in digital marketing & PR in industries such as gaming, finance, tech, and more. He’s left the agency life to attend Mohawk College’s Game Design program and start his own company.
Trevor has over 6 years experience working in digital marketing & PR in industries such as gaming, finance, tech, and more. He’s left the agency life to attend Mohawk College’s Game Design program and start his own company.
Kyle Gartner
Co-founder & CTO
Kyle has over 8 years experience as a programmer in the gaming industry, working with companies like Ubisoft, Nvizzio, and more. He continues to work outside the gaming industry, but aims to focus on TBI as the company grows.
Kyle has over 8 years experience as a programmer in the gaming industry, working with companies like Ubisoft, Nvizzio, and more. He continues to work outside the gaming industry, but aims to focus on TBI as the company grows.
Dave Coventry
Co-founder & CCO
While Dave has spent over a decade working in manufacturing, he’s spent just as long creating stories and worlds. He’s currently attending Mohawk College’s Game Design program so he can bring his stories to life.
While Dave has spent over a decade working in manufacturing, he’s spent just as long creating stories and worlds. He’s currently attending Mohawk College’s Game Design program so he can bring his stories to life.
Jennifer Rodríguez Corpas
Art Director
Jen has been drawing since she could walk and is driven to learn how to utilize her creative skills in different ways. She’s currently attending Mohawk College’s Game Design program to bring her art to life
Jen has been drawing since she could walk and is driven to learn how to utilize her creative skills in different ways. She’s currently attending Mohawk College’s Game Design program to bring her art to life
Johann Carlos Gagui (Jayce)
Narrative Designer
Jayce's love for storytelling and character creation had been a part of him for as long as he could remember. In high school, he explored interests in robotics and biology, considering these fields as potential career paths. While he enjoyed these subjects, he ultimately discovered that his true passion lay in creating stories and world-building. When he found Game Design at Mohawk College, it became clear that this was the perfect opportunity to share his characters and stories with players around the world. While filmmaking offered a great way to tell stories, modern gaming allowed players to immerse themselves in the narrative, making them a vital part of the experience.
Jayce's love for storytelling and character creation had been a part of him for as long as he could remember. In high school, he explored interests in robotics and biology, considering these fields as potential career paths. While he enjoyed these subjects, he ultimately discovered that his true passion lay in creating stories and world-building. When he found Game Design at Mohawk College, it became clear that this was the perfect opportunity to share his characters and stories with players around the world. While filmmaking offered a great way to tell stories, modern gaming allowed players to immerse themselves in the narrative, making them a vital part of the experience.
Jason A. Das
UX / UI Designer | Concept Artist
Jason is an accomplished individual with many years of experience in graphic design and illustration. His journey has led him to learning more about UX and UI design in video games. He’s earned opportunities within the gaming community to be involved on various projects. Jason has also participated in playtesting for various AAA game publishers
Jason is an accomplished individual with many years of experience in graphic design and illustration. His journey has led him to learning more about UX and UI design in video games. He’s earned opportunities within the gaming community to be involved on various projects. Jason has also participated in playtesting for various AAA game publishers
Varsha Vinod
Concept/Character Artist
Varsha Vinod is a passionate artist with a deep love for drawing and designing. From a young age, Varsha has been captivated by the arts, a passion that eventually led them to pursue a career in game design. I am thrilled to contribute to projects that push creative boundaries and is eager to continue growing professionally alongside such a talented team.
Varsha Vinod is a passionate artist with a deep love for drawing and designing. From a young age, Varsha has been captivated by the arts, a passion that eventually led them to pursue a career in game design. I am thrilled to contribute to projects that push creative boundaries and is eager to continue growing professionally alongside such a talented team.